In just over two months, Fallout 4 will be available worldwide, but what plans does developer Bethesda have for post-launch support?
In a blog post this morning, Bethesda dove into their plans for DLC content for Fallout 4 after in launches this November. Thankfully, the first thing the team mentions is plans to do extensive free updates that add features to the game while also patching bugs (something all Bethesda fans can be thankful for). While they don’t detail ideas for their free updates, they promise that they will happen frequently.
Reiterating on what they’ve said before, Bethesda promises that the creation kit will be available to PC users in early 2016. From their select mods will be made available on consoles. Based on their wording, it seems mods will come to Xbox One first and then PS4 shortly after. Still based on how updates and DLC went with Skyrim on PS3, it’ll be interesting to see just how long it takes to get mods on the PlayStation platform.
Perhaps the most interesting news from the blog post is the announcement of a season pass. When gamers buy the season pass for $30 (or your local equivalent), Bethesda promises all content they ever make for Fallout 4 will be available free of charge. While they specifically say they “don’t know” what will be in the season pass, they promise that it will at least be $40 worth of content. Even if they make more than $40 worth of DLC, season pass owners will be fully covered. As for when pass owners can get their first fix of DLC, Bethesda says they’ll have some ready early next year.
How do you feel about the inclusion of a season pass in Fallout 4? Do you plan on picking it up early, or will you wait until you know exactly what content is coming? Feel free to let me know in the comments or on Twitter!