Shadow of War’s Xbox One X enhancements detailed

Those picking up an Xbox One X this November can plan on two different enhancement modes in Shadow of War.

Earlier this year, developer Monolith was one of the biggest proponents of the Xbox One X (then known as Project Scorpio). With the console’s launch less than a month away, the team has a nifty infographic that details what One X enhancements are coming to Midd-Earth: Shadow of War.
ShadowofWar_XEnhancements.jpg

Breaking down the graphic, Shadow of War is following in the foot steps of Rise of the Tomb Raider by offering One X owners a couple of enhancement modes. In Shadow of War on Xbox One X, users can choose either “Favour Resolution” or “Favour Quality,” which function exactly how they sound.

“Favour Resolution” uses dynamic resolution scaling that adjusts and caps off at native 4K. Since the resolution is unlocked, you can expect it to fluctuate between 1080p and 4K depending on how taxing the sequence is on the hardware.

The more expansive enhancement, “Favour Quality,” increases Shadow of War’s draw distance, increased texture detail, more environmental vegetation, better texture filtering as well as improved ambient occlusion and anisotropic filtering.

In addition to the Xbox One X update that improves gameplay visuals, Shadow of War will have a second One X download that will bump the game’s cutscenes all the way up to 4K from the standard 1080p. While most will opt for the improved cutscenes, it was smart of Monolith to offer them as a separate download so those with limited hard drive space don’t have to make an all-or-nothing decision regarding enhancements.

Shadow of War’s Xbox One X enhancements will go live in the weeks prior to the console’s launch on November 7, 2017.

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